Kickstarter: Series 12 is here

Vizzles is back on Kickstarter with a twelfth series that continues to elevate the puzzle to narrative art. Three new designs, three artists, three ambiences that have absolutely nothing to do with each other and that’s what makes this campaign so exciting. Within 10 days of the end of the funding, the Australian brand led by Sam Milham delivers what she does best: fun, beautiful, dense. And hours of hellish cuts for those who like to get lost in an ocean of colour.

Vizzles series 12 sur Kickstarter

Choosing a box from the 12th series

Compare the contrast and repetitive areas of the three visuals to anticipate the sorting.

Comparison with the series 13

One series, three worlds

Tanuki TownThe book, illustrated by Giulia Calistro (Brazil), is an organized chaos. Imagine a fantasy Japanese city where tanuki — these half-raton creatures, half-spirited farce of Japanese folklore — run ramen restaurants, dance on the roofs and play with neon. It’s kitsch, it’s crazy, it’s mastered. Every inch of the visual is a scene in its own right. For those who love dense, colorful puzzles, where the details answer each other like an acid manga, it’s a must.

Space Bar, signed by Sam Milham (Ukraine), the creator of the brand, is a retro science fiction work where aliens, robot servers and interstellar cocktails cross. It is also a wink to arcade culture, Star Wars and the 80’s comic books. The atmosphere reminds me of an American dinner teleported to a space station. The kind of visual that forces you to take breaks, not because of the difficulty, but because you just want to look at what’s going on in the Each of them The bubble of the decor.

Magic Mountain, by Slavko Kahovsky (Australia), is the most poetic of the lot. Surreal mountain scenery with dragons, waterfalls, floating temples and mythological creatures. It’s a miyazaki sauce. The kind of puzzle that starts with a very pastel, very soft palette, and reveals unexpected visual complexity over the course of the pieces. The drawing plays a great deal on optical illusions, transitions between the organic and the fantastic. A slap on the wrist for the lovely undergrad fans.

Why is it so hard?

It’s not just three new puzzles. It’s a lesson in style, production and visual storytelling. The Puzzles are printed on a double-layered paperWith a premium thick cardboard, in a format 1000 pieces Each box is designed with a finish UV spot ⁇ a manufacturing detail that is rarely seen in the puzzle of the general public ⁇ and every visual has asked more than 150 hours of workWe’re not in the 12-ball supermarket puzzle, we’re in an artist’s production designed to be re-made, shared, framed, admired.

Another strength: the brand’s transparency and reliability on Kickstarter. 22 campaigns already delivered on timeAnd this time again, logistics is provided by the usual partner, with a global distribution via Great Games, the company that heads Vizzles. The project is well oiled, without overpromise, without bullshit marketing.

In early bird, each puzzle is offered to 27 € (i.e. about AUD 45) with degressive shipping costs depending on the lots. Packs are available to take the three puzzles at once. And spoiler: everyone takes the three. The community never does half measure.

The return of the narrative puzzle

Where Vizzles stands out, it’s in his DNA: every puzzle tells a story. They’re not just pretty images. They’re worlds. Micro-recites. We find the approach of the Where’s Waldo? (Where is Charlie), but in a contemporary, inclusive, and artistically more generous version. The puzzle becomes a territory to explore. A way to slow down, contemplate, and immerse in an aesthetic that escapes the tendencies and the general AIs.

So it’s no coincidence that every design is signed. And not by image bank illustrators: by real artists, with their style, their audience, their approach. Slavko, Giulia and Sam did not only draw a puzzle: they proposed a complete vision. And each piece becomes a fragment of this vision.

There is also a collection logic. Vizzles fans keep boxes, display framed puzzles, and expect each new series as an album release. It’s limited edition, thought to last, opposite to disposable.

Supporting the Kickstarter campaign Vizzles Series 12

The campaign is ongoing, with more than 1 000 contributors It ends in the less than 10 daysAnd the stairs are falling down one after another. Vizzles Series 12 is the perfect opportunity to recover puzzles in limited edition, at a reduced price, and to be part of an ultra-active community adventure. The campaign takes place here:

👉 https://www.kickstarter.com/projects/samuelmilham/vizzles-visual-puzzles-series-12

The visuals presented are final, production is ready, and as usual, the logistics are provided by the Great Games platform. The previous series were all delivered on time, a feat when it comes to art projects. The shipment is from Australia, but the worldwide delivery is fast and reliable.

And to discover other brand puzzles or to buy old models directly (when they are still in stock), here’s what happens:

👉 https://greatgames.com.au/

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